CODING
Day 1 – Icebreaker and ‘hello world’ activities
Day 2 – Character Movement
Day 3 – Cat-n-mouse game
Day 4 – Customizing project
Day 5 – Presenting project
Day 1 – Icebreakers and ‘Hello World’ activities
Day 2 – Storyboard and begin coding custom game
Day 3 – Complete and debug custom game
Day 4 – Changing aspects of custom game
Day 5 – Presenting final game
Day 1 – Icebreakers and ‘Hello World’ activities
Day 2 – Storyboard and begin coding project
Day 3 – Customize personal project
Day 4 – Debugging project
Day 5 – Presenting final project
Day 1 – Icebreakers and ‘Hello World’ activity
Day 2 – Storyboard and begin coding ‘Snake’ game
Day 3 – Finish remaining code and begin debugging
Day 4 – Customizing game
Day 5 – Presenting final project
Campers will be introduced to and code with the widely used programming language, Java, to develop an app-like game. The goal is to introduce the Java language, learn syntax and build a simple game app. Every student will storyboard and present their app program at the end of the week! (Javascript knowledge is required to take this camp.)
Day 1 – Icebreaker and ‘Hello World’ activities
Day 2 – Java math and logic operators
Day 3 – Storyboard and begin coding personal game
Day 4 – Customize personal game
Day 5 – Presenting final project
Camps will be held online with live virtual instructor.
We offer many fun ways to learn about hardware technology including robotics and computer programming. We offer Dash Robots for young kids and LEGO Mindstorms for advanced kids. They can also learn about more advance programming with robotics, using C programming language, to perform activity challenges!
ROBOTICS
Day 1 – Icebreaker and ‘Hello World’ activities
Day 2 – Explanation of sensors and automation
Day 3 – Measuring automated movement
Day 4 – Learn intermediate coding logic using Dash’s accessories
Day 5 – Presenting final project
Day 1 – Icebreaker and ‘Hello World’ activities
Day 2 – Building the robot
Day 3 – Coding the robot
Day 4 – Debugging and Roomba or Candy Cleanup competition
Day 5 – Presenting final project
Day 1 – Identification and explanation of various parts through engineering terminology
Day 2 – Proper procedure for flight and surrounding environment
Day 3 – Assembly and Build a ‘Safe’ Flight Controller (if purchased)
Day 4 – Autonomous Flying and specifications
Day 5 – Presenting final project
Campers will build a desktop computer from scratch. The goal is to learn the key parts of a functional computer, how to assemble the parts, learn computer settings and install Linux operating systems. Every student will design their own dream computer and present their build at the end of the week!
Day 1 – Identification and explanation of PC parts
Day 2 – Proper procedure for installation of parts
Day 3 – Installing OS, building dream computer list
Day 4 – Build PC with budget and specifications
Day 5 – Presenting final project
GAME DESIGN
Campers will learn and use the Roblox online studio to design, construct and play a game of their own design. The goal is to have students understand the virtual game, know the toolbox and features, and build an elaborate capture the flag arena. Every student will storyboard and present their project at the end of the week! We are Official Roblox Educator®
Day 1 – Icebreaker and ‘Hello World’ activities
Day 2 – Storyboarding, Build Terrain
Day 3 – Design Spawn and Flag Areas, add Structure
Day 4 – Publish Game, code health pack, put weapons in Starter Pack
Day 5 – Presenting final project
Day 1 – Icebreaker and ‘Hello World’ activities
Day 2 – Storyboarding, begin construction spleef arena
Day 3 – Continue PvP arena, add commands
Day 4 – Finish PvP arena, connect to other users’ servers
Day 5 – Presenting final project
System Requirements:
- CPU: Intel Core i3 3210 | AMD A8 7600 APU or equivalent.
- RAM: 4 GB RAM.
- HDD: 180 MB to 1 GB available space.
- GPU: Intel HD Graphics 4000 or AMD Radeon R5 series | NVIDIA GeForce 400 Series or AMD Radeon HD 7000 series.
- OS: 64-bit Windows 7 or later.
- Screen Resolution: 1024 x 768 or better.
Campers will learn to develop 3D game animation and video game skills using the Unity Game Engine. Unity is utilized by companies such as Cartoon Network Studios. The class will apply creativity and programming skills to create 2D and 3D games and animation. Every student will storyboard and present their project at the end of the week!
Day 1 – Icebreaker and ‘Hello World’ activities / storyboarding
Day 2 – C# (C-sharp) programming language
Day 3 – Build 2D and 3D games
Day 4 – Problem-solving activities
Day 5 – Publish Game and presenting final project
Campers will learn and use Fortnite’s creative mode to design, construct and play. The goal is to have students understand the virtual game, know the toolbox and features, and build their own multiplayer experience. Every student will storyboard and present their project at the end of the week! Must have own PC gaming device. Click here for specifications.
Day 1 – Icebreaker and ‘Hello World’ activities / storyboarding
Day 2 – Select Terrain, Base Construction
Day 3 – Game Theory and Player Interactions
Day 4 – Player/Item spawns, game Rules
Day 5 – Publish Game and presenting final project
DIGITAL ARTS
Day 1 – Icebreaker and ‘Hello World’ activities
Day 2 – Storyboard and model personalize keychains
Day 3 – 3D printer techniques and designing a personal project
Day 4 – Printing either keychain or personal project
Day 5 – Presenting final project
Day 1 – Ice breaker, what is a comic book
Day 2 – Designing the Flyer Project Storyboards
Day 3 – Developing Backgrounds, Scenes and Posing
Day 4 – Designing the Comic Project Storytelling
Day 5 – Presenting final project
Campers will learn Web Designing using Wix to develop the next generation of kid entrepreneurs. It will provide students the knowledge and tools to create a business website. This course will help students plan, validate, and implement their ideas. Students will develop a business model using the Lean Canvas and then use the Wix platform to design and build a website for that business.
Day 1 – Icebreaker and ‘Hello World’ activities
Day 2 – Building website
Day 3 – Learn business model canvas
Day 4 – Finish up website and business model canvas
Day 5 – Presenting final project